about me

Headshot of Sam with pink and blue stylizing.

my journey

My name is Sam. I'm an XR designer and creative technologist with a background in architecture and over 10 years of experience creating with many different forms of digital media. I bring hands-on knowledge leading rendering and animation teams as well and developing a variety of XR experiences in Unity, which have repeatedly led to awards and recognition in the XR community.

I've often been recognized for attention to detail, teamwork, and consistency in delivering high-quality finished products. In my free time, I love to produce music and DJ. My current focus is helping companies create new experiences that foster connections between people, technology, and products.


area of expertise

3D Modeling
Spatial Design
Interaction Design
Unity Development
Real-Time Rendering
Video Editing
Technical Problem Solving
Shaders / VFX
  • 3D Modeling
  • Spatial Design
  • Animation
  • Interaction Design
  • Unity Prototyping
  • Real-Time Rendering
  • Video Editing
  • Technical Problem Solving
  • Teamwork / Communication
  • 3D Modeling
  • Spatial Design
  • Animation
  • Interaction Design
  • Unity Prototyping
  • Real-Time Rendering
  • Video Editing
  • Technical Problem Solving
  • Teamwork
  • Communication

career highlights

  • Awarded 2nd place overall in the Google AR Core Geospatial API Hackathon for my project, SkyLine, which shows users the future of their city through the power of AR.

  • Chosen as a winner of the Niantic and Loak AR-CADE Challenge Hackathon for Best Visuals with my audio-reactive AR project, Flowlab.

  • Led a rendering team to produce an animation that won my company a contract for a $16.5 million project.

professional experience

2022/08 - Current

Creative Partner: AR Prototyper / Product Designer

Planet X, Remote
  • Developing augmented and mixed-reality prototypes and building out fully functional MVPs in Unity for both mobile AR and headsets.

  • Authoring shaders and visual effects that transform the way we see the world and immerse users in the experiences we create.

  • Designing polished user interfaces and identifying and iterating on solutions to key usability issues through beta testing, user data, and research.

2017/10 - 2021/06

Project Architect (1.5 years)

The Miller Hull Partnership, San Diego, CA
  • Led the development of graphics and renderings for two competition submissions, including the creation of an animation that secured my company a contract for a $16.5 million project in 2021.

  • Deeply engaged in the design and production of two projects that were each awarded an “Orchid” for design excellence in by the San Diego Architecture Foundation.

  • Led coordination efforts which helped a 25,000 sqft project achieve LEED Gold and Net-Zero Energy Certification.

  • Supported the evolution of a company-wide system to calculate carbon footprints of projects to make data-driven decisions during the design process.  

  • Graphics presentation selected as part of a group of high quality work to be included in the company’s Year End Show.


Architectural Designer (2 years)

  • Helped deliver a Net-Zero Energy Certified project that exceeded energy performance goals by 30%, and also received Living Building Challenge Certification (LBC).

  • Worked closely with Building Information Modeling (BIM) software to develop detailed 3D models and use them to create client presentations, renderings, and technical drawings.

  • Spearheaded the creation of physics simulations to analyze sustainability metrics such as daylighting and solar heat gain.

2015/06 - 2015/08

Architectural Intern (3 months)

Egan Simon Architecture, Playa Del Rey, CA
  • Produced presentation quality renderings, and led the graphics and branding for an entry into a local design competition for a sustainable and affordable housing project.

  • Assisted with schematic design and 3D visualization with digital and physical models.


2012/09 - 2017/06

Bachelor of Architecture (5 year program)

California Polytechnic State University, San Luis Obispo, CA
  • Graduated at top of class with Cum Laude Honors.

  • Recipient of American Institute of Architects, California Central Coast (AIA.CCC) Student Design Award 2017 (Thesis Project).

  • Project selected as an example of exemplary work to be submitted as part a show for the National Architecture Accrediting Board (NAAB) in 2015.

  • Nominated for “Best in Show” in 2015, a school wide critique for best third year student project.   

  • Engaged in a 9 month study abroad program in Florence, Italy, working on local community-based projects in 2015/2016.

licenses & Certifications

2020/03 - Current

Certificate of Completion - High Honors

XR Bootcamp - XR Foundations & Prototyping
2020/03 - Current

Unity Junior Programmer

Unity Technologies
2020/03 - Current

Architecture License

Idaho Division of Occupational and Professional Licenses
  • License Number: AR - 986757


Let's do
something big together

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PO Box 4108
Ketchum, ID 83340